Pixel Melee Final Destination
Daniel bernal 02z pixel melee final destination
Daniel bernal 02t pixel melee final destination
Daniel bernal 02b pixel melee final destination
Daniel bernal 02b2 pixel melee final destination
Daniel bernal 02s pixel melee final destination

A pixel version of the Super Smash Bros. Melee Final Destinaiton reimagined for the Gameboy Advance. READY TO FIGHT!!!

Pixel Melee Character screen: https://www.artstation.com/artwork/XB1y5L

ASSET TYPE:
Game level and stage design

IMAGE SIZE:
1920 X 1080 pixels

ART DESCRIPTION:
Create a game level/stage based on the Final Destination stage from Super Smash Bros. Melee. Model assets suitable to be used on the Gameboy Advance.

SPECIAL CONSIDERATIONS:
Assets should be sized for 1920 X1080 screens. Colour palettes should be similar in hue and quantity to the range of the Gameboy Advance, and should be presented in RGB.

WORKING TIME (all game icons, UI elements and animation):
15 business days

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